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Ars Magica Definitive Edition

Created by Atlas Games

Ars Magica's deluxe edition with vastly expanded text, new art and graphic design, and luxurious upgrades. Did you miss the crowdfunding campaign? We can take pre-orders up until we order the print run in late Spring 2025. Be sure to visit atlas-games.com/arsmagica to see the whole line of printed books, digital books, and regalia that are already available today!

Latest Updates from Our Project:

Featured Art: Laboratory FULL COLOR Reveal & News
about 2 months ago – Thu, Oct 24, 2024 at 07:42:24 AM

Interviews with David Chart

Ars Magica Line Developer David Chart has been busy, with TWO new interviews just released! Check them out at ThoughfulDane.com and MagethePodcast.com

Crowdfunding We Like: City of Hope

David would also like to recommend a City of Hope, an RPG being produced by Solarpunk Magazine to fund both the RPG and the next year of the magazine. "Solarpunk is optimistic science fiction, often but not always about the environment," writes David. "They publish a lot of stories imagining what the world might look like if we solved, or at least greatly mitigated, the climate crisis." Their campaign on Kickstarter runs through October 31st.

Featured Art: Laboratory Reveal

Back the campaign for $1 or more to see the big FULL COLOR reveal for Doug Shuler's Laboratory chapter piece!

Medallion Add-On, Trail of Cthulhu & Popular Medieval History
about 2 months ago – Mon, Oct 21, 2024 at 01:56:23 PM

Ordo Hermae Medallion

As we're pushing into a really incredible number of stretch goals, we've decided to open up "Marketplace" stretch goals that unlock new Add-Ons. The first is the metal Ordo Hermae Medallions handcrafted by Atlas Games president John Nephew. You can find those in the Add-Ons tab now!

Vim Vis Tokens

Also, note we have similar but smaller "Vim Vis Tokens" on our webstore, made of recycled plastic, for a much lower price. These tokens are made to each represent one pawn of vim vis. We make them one at a time with our benchtop injection molder, using a mold that John hand carved from aluminum with a dremel tool.

Another Project We Love: Trail of Cthulhu 2nd Ed

If you love ancient magical tomes as much as we do, try Trail of Cthulhu 2nd Ed. Uncover the clues to solve mysteries, face cosmic horrors, and dive into unforgettable campaigns. Dust off your tomes and ready your sanity checks, then pledge now for the GUMSHOE-powered game of 1930s occult investigation and cosmic horror, from our friends at Pelgrane Press.

VISIT THE TRAIL OF CTHULHU CAMPAIGN NOW!



Book Recommendations: The Bright Ages and Oathbreakers

For many of us, our love of Ars Magica marches alongside a fascination with the Middle Ages. If you're looking for some historical context for your saga in Mythic Europe, I'd like to recommend a couple of popular history books by Matthew Gabriele and David M. Perry -- one available now, the other due to be released soon -- rooted in the latest historical scholarship. (Perry and Gabriele also have a free newsletter, Modern Medieval: https://buttondown.com/ModernMedieval)

The Bright Ages challenges the myth of the "dark ages," a purported time of ignorance and isolation. The medieval world was rich, complex, and interconnected. As members of the Order of Hermes, your magi and their companions have plenty of occasion to experience or embody this diversity.

Oathbreakers is about the collapse of the Carolingian Empire. It's due for release on December 10th. I placed my pre-order today at Zenith Books in west Duluth! For the Ars Magica fan, this book promises inspiration, especially for sagas early in the history of the Order of Hermes.

According to Ars Magica game lore, thirteen wizards swore an oath in the Black Forest in 767, creating the Order. A year later, Charlemagne became King of the Franks. Coincidence? As Charlemagne built the Carolingian Empire, the Hermetic founders spread across Europe, demanding that wizards join the Order or die. How about a saga that begins at the death of Charlemagne, when the order has blossomed across Europe, perhaps even as the true "Carolingian renaissance" ... but now the mundane world is about to plunge into division and civil war!

Share your own recommendations in the comments below. What books about history would you recommend for Ars Magica players and storyguides, and why?

Thanks for your support, and be sure to share the campaign!

-John Nephew
  Atlas Games President

$831k UPDATE Atlas Games Staff Pool
about 2 months ago – Thu, Oct 17, 2024 at 01:13:21 PM

A week before launch, we took a staff pool at our Wednesday lunch meeting. We secretly wrote each of our guesses for the Ars Magica Definitive Edition final funding total on a piece of paper, then put them up on our dry erase board. Then we made Jackie re-draw it so it wasn't just pathetic-looking, and so we could take photos of each of us with the much-improved Atlas Games Official Staff Pool illustration. We'll post them here as we surpass our guesses!

$250,042 • Michelle Nephew

Atlas Games Co-Owner & ArMDef Co-Producer



$300,000 • Shane Demos

Replay Workshop Manager



$375,008 • Woody Eblom

Warehouse Manager



$450,000 • Jackie Sue Lozano

Customer Service Coordinator


$666,666.66 • Jenae Floerke

Administrative Manager & Sales Manager



$718,281 • David Chart

Ars Magica Line Developer



$755,000 • Ben Hartfield

Ars Magica Definitive Edition Co-Producer



$831,000 • Ross Waataja

Warehouse & Replay Workshop Assistant

FOR IMMEDIATE RELEASE: Ars Magica's First Major 3rd-Party Open License Release
about 2 months ago – Wed, Oct 16, 2024 at 05:44:33 AM

Proctor, MN – 10/16/24 – The Spanish-language Ars Magica™ sourcebook Finis Terrae: El Tribunal de Iberia will be released under the CC-BY-SA 4.0 Open License, thanks to overwhelmingly successful crowdfunding. The release is a collaboration between Atlas Games®, publisher of the classic roleplaying game Ars Magica, and Holocubierta Ediciones, the Spanish publishing house.
 
Finis Terrae, a stunning 340-page full-color book detailing the Mythic Spain and Portugal setting for Ars Magica, will be the first major third-party title released under the Ars Magica Open License. This is a huge milestone for the new license, which itself just launched on October 15th, inviting fans worldwide to experience and develop the rich lore and mechanics of Ars Magica in new and innovative ways.


The open licensing of Finis Terrae hinged on the successful crowdfunding campaign for Ars Magica Definitive Edition currently underway on Backerkit.com. Upon reaching the campaign's Stretch Goal for it, the Spanish text of the sourcebook was set to unlock under the Creative Commons Attribution-ShareAlike 4.0 International license, empowering creators to build upon and share their own Ars Magica content inspired by the Iberian Tribunal setting.
 
Additionally, Atlas Games plans to work with Holocubierta to secure the rights to the beautiful artwork featured in the Spanish edition of Finis Terrae. This artwork will be utilized in a future official English translation of the sourcebook, which is only available in the Spanish language at present. The English translation of Finis Terrae will also be released under a CC-BY-SA 4.0 license.
 
This partnership is particularly noteworthy as Holocubierta Ediciones is transitioning out of the publishing industry. The two authors of Finis Terrae, Mario Donaire and Óscar Estefanía, will take the reins, establishing a new publishing company called Blagdaross, dedicated to Ars Magica Open License releases.
 
"They will be doing exactly what we intended the license to make possible," notes Atlas Games co-owner John Nephew. "We're excited to see how Blagdaross and other creators leverage the Open License to expand the Ars Magica universe for players worldwide."
 
Ismael de Felipe, co-owner of Holocubierta Ediciones, expresses his satisfaction with securing the future of Finis Terrae and Ars Magica in Spain. "To see Finis Terrae published by Atlas Games, and Ars Magica in such good hands as Mario and Oscar's, is a perfect way to say goodbye," says de Felipe. "Their pioneering work with the Open License makes this moment even more significant. We couldn't be happier or prouder."

Contact: [email protected]
 
Links to Ars Magica Awesomeness:


About Ars Magica:
Ars Magica is the award-winning tabletop RPG set in a Mythic Europe teeming with magic. Players take the roles of powerful wizards, bound by a complex covenant system and dedicated to unraveling the mysteries of the arcane. Widely regarded as the benchmark for magic systems, Ars Magica is also the pioneer in troupe-style, storytelling games.
 
About Atlas Games:
At Atlas Games, our passion is offering exceptional games to the world. Our first release was in 1990, making us one of the most reliable hobby game publishers in business, too. We believe in creative curiosity and sensible operations. We love new ideas and always keep our word. If that appeals to you, boy have we got a treat for you!
 
About Holocubierta Ediciones:
Holocubierta Ediciones is a Spanish publisher specializing in roleplaying games. Holocubierta is known for its high-quality translations and original content for a variety of game systems.
 
Ars Magica and Mythic Europe are trademarks, and Atlas Games is a registered trademark, of Trident, Inc. d/b/a Atlas Games.

Update Ex Miscellanea
about 2 months ago – Tue, Oct 15, 2024 at 05:08:59 PM

Like a Hermetic House that gathers miscellaneous magic into some kind of affiliation, this update is going to hit a disparate mix of topics united by my need to put them somewhere. Enjoy!

Dice and the Hermetic Magus

As we were working up this campaign, we originally had a single die included in the Hermetic Magus tier. This seemed like a neat idea (Yay recycling! Let's call attention to our Replay Workshop project). But then we realized that this was not so much a gift as a burden for a big chunk of backers. You see, if you include dice, customs authorities like to say something is no longer a BOOK but a GAME, and for some of our backers that would mean a +20% or more increase to the total pledge cost due to taxes, on both the goods and the cost of shipping. Shipping dice separately is one way to address this, but the cost to ship a single die by itself starts near $4 even in the USA. Which is silly.

So we switched dice to be an add-on for a set of six, to let everyone choose for themselves if they want them, and allow a price where we can handle shipping calculations reasonably, even if in most cases we need to ship the dice separately.

Unfortunately, we missed ONE place where we still had a die listed as part of the Hermetic Magus tier. That has been fixed. But if you were one of the astonishingly large number of backers who pledged today, we want to make sure you're aware of this and why. (Conversely, if you did NOT back the Hermetic Magus tier because you were worried you'd pay an extra $30 or more due to a single die, please reconsider.)

Sorry for any confusion! And thanks to the backers who brought this to our attention.

A Word for Our Friends: The Expanse RPG Transport Union Edition

I'd like to take a moment to mention The Expanse crowdfunding is running right now and has a about a day left to go. You should check it out quick because it's awesome, based James S.A. Corey’s award-winning science fiction novels, and it includes sweet dice and minis. But I also hope you will because Nicole Lindroos is one of the principals of its publisher Green Ronin.

My friendship with Nik goes back to the days before Atlas Games even existed, and we (including Woody Eblom, who is Atlas' warehouse manager today) worked at Lion Rampant, coaxing Ars Magica 2nd Edition into print and distribution. Nik moved to Georgia with Lion Rampant, which then merged with White Wolf. Then I lured her back to Minnesota to work as sales manager for Atlas Games. I can't even list all the people whose efforts brought Ars Magica through the years and up to this Definitive Edition, but Nik holds a special place as a builder of both Ars Magica and Atlas Games.

I fondly remember her magus with spittle-laden, incomprehensible speech (and negative Com score), who would loudly declare that he was a "People Person" while muscling out the companions and ruining sensitive discussions with the mundanes. Only in Ars Magica!

Open Gaming!

Fun fact! Green Ronin and Atlas Games were the first two companies to release commercial d20 Open Game License products for sale, at Gen Con 2000. So that brings me to the topic of open licensing Ars Magica — something that you, our backers, have just made possible! As I write this, it seems clear that we really might unlock the text of the entire 5th Edition product line, and more, for licensing under CC-BY-SA 4.0.

When will they actually release? Well, now. As far as we're concerned, whenever we unlock a stretch goal, the text of those books is now officially licensed. So get to work making new stuff! And tell us about it! You can comment here, and on the Ars Magica Open LIcense Announcements thread on our forums, where people are talking about projects and plans already!

Thanks to YOU!

Thank you again, everyone, for supporting Ars Magica Definitive Edition and sharing the campaign far and wide. This is breathtaking. On behalf of all of us at Atlas and on the Ars Magica development team, we are so grateful, and humbled, and thrilled about the future of this game we love and its devoted community.

-John Nephew
  President, Atlas Games